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Skills are used only in the Story Mode option of Dissidia: Final Fantasy, on the Battle Stage and do not regenerate between Stages. Skills are randomly distributed at the beginning of each Story Level. Unlike HP and the EX Gauge, your skills status is retained throughout all of the levels so when you use them, you lose them. At first you won't have many different skills, but you gain more as you clear different stories. Some skills are effective against particular pieces and areas. While in Story Mode, first select the piece or area with the finger cursor, then open the Skill Menu with Square and use the skill. If you find Ether, you can replace skills you have already used with new ones. Deactivate skills that are still in effect by sellecting the skill again.

To unlock a new skill you must get one Star Bonus after beating all Chapters for one Story.


There are three different categories of skills :

  • Recovery Skills : Skills that restore HP
  • Support Skills : Skills that help you progress
  • Offensive Skills : Skills that inflict damage

At any given time you can only maintain one skill per category. You can purchase skills that are not limited to one category from the PP Catalog.


List of the SkillsEdit

Name Category Effect Acquired
Cure Recovery Restore 30 % of HP. 1 Star Bonus from Prologue
Aura Recovery Grants 50 % bonus to EX Gauge at start of the next battle. 1 Star Bonus from Destiny Odyssey X
Cura Recovery Restore 50 % of HP. 1 Star Bonus from Destiny Odyssey IX
Curaga Recovery Restore 100 % of HP. 1 Star Bonus from Destiny Odyssey VI
Restore Recovery Setting a home area restores HP by 5 %. (Ongoing) 1 Star Bonus from Destiny Odyssey I
Jump Support Players piece can jump over one space once. (Only allowed when destination empty) 1 Star Bonus from Shade Impulse Chapter 3
Scan Support Identifies battle pieces that unlock locked areas. (Compulsory ennemies are marked) 1 Star Bonus from Destiny Odyssey IV
Blink Support Prevents Berserk once. (Use before battle) (Ongoing) 1 Star Bonus from Destiny Odyssey VIII
Invicible Support Prevents Berserk. (Ongoing) 1 Star Bonus from Shade Impulse Chapter 1
Sight Support Reveals the pieces in all Enigma Areas. 1 Star Bonus from Destiny Odyssey II
Maser Eye Offensive Deal 20 % damage to one enemy. From the start
Ray Bomb Offensive Deal 40 % damage to one enemy. 1 Star Bonus from Destiny Odyssey VII
Missile Offensive Deal 20 ~ 50 % damage to one enemy. 1 Star Bonus from Destiny Odyssey V
Matra Magic Offensive Deal 10 % damage to all enemies in the engagement range. 1 Star Bonus from Destiny Odyssey III
Temblor Offensive Deal 10 % damage to all enemies in the level. 1 Star Bonus from Shade Impulse Chapter 2

See AlsoEdit

PP ,DP Chance

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