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Firion

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Firion
Frioniel artwork
Final Fantasy II

Voice:

Hikaru Midorikawa (Japanese) / Johnny Yong Bosch (English)

Concept:

Weapon Master (Japanese) / Weapon Specialist (English)

Portraits

Firion PortraitSpiky Hair Portrait

Similar to his design in the game he originates from, he is a master of all weapon types. His various attacks make use of a range of different weapons, giving him a variety of options.

In the Japanese version, his name is Frioniel, while he was renamed Firion in the English version.

How to UnlockEdit

As a hero of Cosmos, he is unlocked at the beginning of the game.

His alternative costume can be unlocked for 300pp at the PP Catalog. He loses his bandana for a head band and his armor changes color.

AppearanceEdit

Firion's appearance is taken from his original concept art by Amano. He appears as a young man with long silver hair tied in a pony tail and has an orange, brown, and white bandana. He wears lightweight blue armor and a flowing sky blue cape. Unlike the other characters, Firion always carries his weapons on his body.

Alternate appearanceEdit

  • Spiky Hair - Firion changes his blue hues for reddish ones and his bandanna changes to reveal more of his hair which features forward-facing fringes. This is based one of several artwork renders by Yoshitaka Amano.
  • Bone Band - A second alternate outfit available in Dissidia 012. His armor changes design and is now primarily composed of purple and red hues, wears a head band featuring long horns not unlike Warrior of Light's and has longer hair. Like his first alt, this is also based on an Amano render.

AbilitiesEdit

Firion is described in the game as a Weapons Specialist, because he fights by using seven types of weapons to create powerful combos on the ground. These moves drag the opponent closer then knocks them back. On the other hand, Firion is slow in movement, and has a poor list of aerial abilities, having three magic spells and Swordslash.

In Dissidia 012, Firion receives the most changes out of any character in the game. Both his physical and magical attacks are now combos which can be determined by the player's directional input

Bravery AttacksEdit

Name Type Damage Type Priority Special Effect(s) CP (Mastered) AP Level Obtained Visual
Rope Knife (English)
シーズナイフ (Japanese)
Ground Physical Melee Mid Wall Rush 30 (15) 90 1 Firion Rope Knife
Throw electrified knives at the opponent, dragging them closer and slam them with a powerful punch. Turns to track the opponent.
Damage = 3 x 8, 30 = 54
EX Force generated: 140
Reel Axe (English)
リードアックス (Japanese)
Ground Physical Ranged High Wall Rush 30 (15) 90 1 Firion Reel Axe
Throw an axe that rebounds to pull the opponent closer, then brandish spear to hit multiple times and knock them back.
Damage = 6, 9, 2 x 5, 25
EX Force generated: 150
Lance Combo (English)
ブラッシュランス (Japanese)
Ground Physical Melee Low Absorb
Chase
Wall Rush
30 (15) 90 4 Firion Lance Combo
Swing lance around self to draw in the opponent, then perform a sword slash to knock them into the air to either begin Chase or fire an arrow shot at them that knocks them away.
Damage = 4, 6, 10, 20 = 40
EX Force generated: 140
Swordslash (ground) (English)
ソードブロウ(地上)(Japanese)
Ground Physical Melee Low Chase 30 (15) 120 9 Firion Swordslash
A very quick sword slash with short range that knocks the opponent away.
Damage = 10
EX Force generated: 100
Blizzard (English)
ブリザド (Japanese)
Aerial Magical Ranged Low None 20 (10) 120 1 Firion Blizzard
Fire an ice projectile at the opponent. It has no homing but it has good speed and it ricochets off walls.
Damage = 12
EX Force generated: 2
Fire (English)
ファイア (Japanese)
Aerial Magical Ranged Low None 20 (10) 120 1 Firion Fire
Fire a flame projectile at the opponent. Has excellent tracking but moves slowly.
Damage = 12
EX Force generated: 2
Thunder (English)
サンダー (Japanese)
Aerial Magical Ranged Low None 20 (10) 120 16 Firion Thunder
Summon three lightning bolts that strike over the opponent's head.
Damage = 5 per hit
EX Force generated: 2 per hit
Swordslash (midair) (English)
ソードブロウ(空中)(Japanese)
Aerial Physical Melee Low Chase 30 (15) 80 23 Firion Swordslash
A very quick sword slash with short range that knocks the opponent away.
Damage = 10
EX Force generated: 100

HP AttacksEdit

Name Type Damage Type Priority Special Effect(s) CP (Mastered) AP Level Obtained Visual
Straightarrow (midair) (English)
ストレートアロー(地上)(Japanese)
Ground N/A Ranged Mid Wall Rush 40 (20) 180 1 Firion Straightarrow
Fire a high-speed and long-distance arrow of light at the opponent. Charge to adjust timing of release.
EX Force generated: 100
Shield Bash (English)
シールドバッシュ (Japanese)
Ground Physical
Magical
Block Mid
Melee High (Close)
Ranged High (Long)
Block 40 (20) 180 30 Firion Shield Bash
Create a shield of light to block attacks. Afterwards, either throw a volley of knives if the opponent is in close range or cast Fire, Blizzard, and Thunder spells (in that order) that track the opponent if they are further away.
Damage (Close) = 4 x 6 = 24
Damage (Long) = 3, 7 = 10
EX Force generated (Close): 220
EX Force generated (Long): 50
Straightarrow (midair) (English)
ストレートアロー(空中)(Japanese)
Aerial N/A Ranged Mid Wall Rush 40 (20) 180 1 Firion Straightarrow
Fire a high-speed and long-distance arrow of light at the opponent. Charge to adjust timing of release.
EX Force generated: 100
Weaponsmaster (English)
マスターオブアームズ (Japanese)
Aerial Physical Melee High Wall Rush 40 (20) 300 38 Firion Weaponsmaster
Summon a spiraling column of energy and throw weapons forward to converge on the opponent and knock them back. The attack has slight vertical homing.
Damage = 2 x 11 = 22
EX Force generated: 130

Bravery to HP AttacksEdit

Name Type Damage Type Priority Special Effect(s) CP (Mastered) AP Chained From Visual
Double Trouble A (English)
ダブルディフィートA (Japanese)
Ground Physical Melee High Wall Rush 40 (20) 300 Lance Combo Firion Double Trouble
Use an axe and a sword to drive the opponent upwards into the air before slamming them to the ground.
Damage = 2, 1 x 6, 2 = 10
EX Force generated: 250
Double Trouble B (English)
ダブルディフィートB (Japanese)
Ground Physical Melee High Wall Rush 40 (20) 300 Rope Knife Firion Double Trouble
Use an axe and a sword to drive the opponent upwards into the air before slamming them to the ground.
Damage = 2, 1 x 6, 2 = 10
EX Force generated: 250
Double Trouble C (English)
ダブルディフィートC (Japanese)
Ground Physical Melee High Wall Rush 40 (20) 300 Reel Axe Firion Double Trouble
Use an axe and a sword to drive the opponent upwards into the air before slamming them to the ground.
Damage = 2, 1 x 6, 2 = 10
EX Force generated: 250

EX Mode Edit

Blood Weapon Equipped - Firion's armor changes to gain yellow details. His weapons change to that of the Blood Weapons set, the strongest weapons in the original game.

EX BonusesEdit

  • Regen - Vigor and stamina recover little by little, restoring HP.
  • Blood Weapon - (Activates when HP attack hits) Absorbs HP equivalent to damage dealt.

EX Burst Move:

Fervid Blazer - A chain of attacks releasing the power of his weapons. Damage dealt adds to his own HP. Enter the commands that display before the attack.

EquipmentEdit

Initial Universal EquipmentEdit

Weapons Hand Armor Head Armor Body Armor
Swords Yes Spears Yes Thrown Yes Parrying Yes Hats Yes Clothing Yes
Daggers Yes Axes Yes Grappling Yes Shields Yes Hairpins No Robes No
Greatswords Yes Rods Yes Instruments Yes Bangles Yes Helms Yes Light Armor Yes
Katanas Yes Staves Yes Machines No Gauntlets No Ribbons No Heavy Armor No

Exclusive WeaponsEdit

Name Level Needed to Use Stats Effect(s) Obtained
Abel's Lance (English)
ランスオブアベル (Japanese)
51 ATK +37
DEF -1
Extra HP to BRV. Trade: 15460 gil, Partisan, Wyvern Horn x3, Magnet Shard x2
Longinus (English)
ロンギヌス (Japanese)
93 ATK +64
DEF -1
Extra HP to BRV. Trade: 29570 gil, Abel's Lance, Beastlord Horn x5, Magnet Crystal x3
Wild Rose (English)
ワイルドローズ (Japanese)
100 ATK +69
DEF -1
Extra HP to BRV.
Minor Counterattack Effect.
Trade: 31920 gil, Longinus, The Youth's Dream x5, Magnet Orb x5

CostumesEdit

Original- Amano's Artwork redesign with seven pieces of equipment wielded by Final Fantasy II characters in their original artwork.

EX Mode- Colors his weapons red, showing that they are now "Blood Weapons". Armor also changes colors.

Extra- An orange cape and a bandanna with "antennas" as seen in some concept sketches.

Extra EX Mode- Colors his weapons red, showing that they are now "Blood Weapons". Armor also changes colors.



See alsoEdit

Category:Character

Characters
Introduced in Dissidia Final Fantasy (2008)
Warrior of Light · Garland · Firion · The Emperor · Onion Knight · Cloud of Darkness · Cecil Harvey · Golbez · Bartz Klauser · Exdeath · Terra Branford · Kefka Palazzo · Cloud Strife · Sephiroth · Squall Leonhart · Ultimecia · Zidane Tribal · Kuja · Tidus · Jecht · Shantotto · Gabranth · Cosmos · Chaos · Cid of the Lufaine · Shinryu
Introduced in Dissidia 012 Final Fantasy
Kain Highwind · Gilgamesh · Tifa Lockhart · Aerith Gainsborough · Laguna Loire · Yuna · Prishe · Vaan · Lightning · Feral Chaos
Introduced in Dissidia Final Fantasy (2015)
Y'shtola · Ramza Beoulve · Ace · Materia · Spiritus
Introduced in Dissidia Final Fantasy Opera Omnia
Edge Geraldine · Yang Fang Leiden · Shadow · Yuffie Kisaragi · Seifer Almasy · Raijin · Fujin · Vivi Ornitier · Adelbert Steiner · Seymour Guado · Penelo · Hope Estheim · Sazh Katzroy · Yda · Rem Tokimiya · King

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