Firion's appearance is taken from his original concept art by Amano. He appears as a young man with long silver hair tied in a pony tail and has an orange, brown, and white bandana. He wears lightweight blue armor and a flowing sky blue cape. Unlike the other characters, Firion always carries his weapons on his body.
Spiky Hair - Firion changes his blue hues for reddish ones and his bandanna changes to reveal more of his hair which features forward-facing fringes. This is based one of several artwork renders by Yoshitaka Amano.
Bone Band - A second alternate outfit available in Dissidia 012. His armor changes design and is now primarily composed of purple and red hues, wears a head band featuring long horns not unlike Warrior of Light's and has longer hair. Like his first alt, this is also based on an Amano render.
Firion is described in the game as a Weapons Specialist, because he fights by using seven types of weapons to create powerful combos on the ground. These moves drag the opponent closer then knocks them back. On the other hand, Firion is slow in movement, and has a poor list of aerial abilities, having three magic spells and Swordslash.
In Dissidia 012, Firion receives the most changes out of any character in the game. Both his physical and magical attacks are now combos which can be determined by the player's directional input
Throw electrified knives at the opponent, dragging them closer and slam them with a powerful punch. Turns to track the opponent. Damage = 3 x 8, 30 = 54 EX Force generated: 140
Reel Axe (English) リードアックス (Japanese)
Throw an axe that rebounds to pull the opponent closer, then brandish spear to hit multiple times and knock them back. Damage = 6, 9, 2 x 5, 25 EX Force generated: 150
Lance Combo (English) ブラッシュランス (Japanese)
Absorb Chase Wall Rush
Swing lance around self to draw in the opponent, then perform a sword slash to knock them into the air to either begin Chase or fire an arrow shot at them that knocks them away. Damage = 4, 6, 10, 20 = 40 EX Force generated: 140
Fire a high-speed and long-distance arrow of light at the opponent. Charge to adjust timing of release. EX Force generated: 100
Shield Bash (English) シールドバッシュ (Japanese)
Block Mid Melee High (Close) Ranged High (Long)
Create a shield of light to block attacks. Afterwards, either throw a volley of knives if the opponent is in close range or cast Fire, Blizzard, and Thunder spells (in that order) that track the opponent if they are further away. Damage (Close) = 4 x 6 = 24 Damage (Long) = 3, 7 = 10 EX Force generated (Close): 220 EX Force generated (Long): 50